Replay (lightweight debugging by event retransmission)
TechniqueFirst seen 6/6/2026
Last seen 6/6/2026
Evidence 7 chunks
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5 connectionsDiffTest-H introduces the Replay technique for lightweight debugging.
Replay is compared against snapshot debugging as a lighter-weight alternative.
Replay implements behavioral semantics to restore instruction-level debuggability.
Replay uses token-based management to identify the range of events to retransmit.
Replay uses a compensation-based strategy to revert the REF state for reprocessing.