gameboyprocessor
CodeArtifactFirst seen 6/20/2026
Last seen 6/20/2026
Evidence 2 chunks
NEIGHBORHOOD
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6 connectionsThe gameboyprocessor class models the Game Boy CPU including its registers and ALU instructions.
The gameboyprocessor class is the concrete implementation of the Golden Reference Model for the Game Boy CPU.
The gameboyprocessor class contains eight 8-bit registers forming the register file.
The executeALUInstruction task is defined inside the gameboyprocessor class.
The test_cpumodel program instantiates and uses the gameboyprocessor model to test it.
The gameboyprocessor class is written in SystemVerilog using its OO class syntax.